FEATURE: ellision/contraction marked by apostrophe (such as "l'aqua" in italian) is now handled so that it is first looked up as a complete word, but failing that will fallback and look for the two parts separated by the apostrophe as single words.
FEATURE: allow double conjunctions between player sentences, to allow such as "take the stone and then drop it". ("and" and "then" are both conjunctions).
BUGFIX: pack option did not work
BUGFIX: Random In Container sometimes crashed
BUGFIX: Grave accented 'È' ('è') was lost in syntaxes and synonyms
BUGFIX: It was possible to declare multiple pronouns but only the first one worked.
BUGIFX: System Error was thrown when using IN-filters and the container was a local variable.
BUGFIX: Division by zero crashed the interpreter, now it throws an Application Error instead.
BUGFIX: If the player input in a string parameter contained a dollar sign, it was expanded on output (or crashed)
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What they say
"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."
Felix Pleșoianu
"I think it's the best IF language I've ever seen - and I *am* a programmer."
Andrew Heale
"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."
Eric Mayer
"I-F languages are like vehicles ... using Alan is like driving a zippy, easy-handling little electric town car -- it's often all you need to take you where you want to go."
Lelah Conrad
"Another thing I'm sure of, the game will again be in Alan."
Eric Mayer
"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."