Feature: nested locations, by locating locations in each other you can create nested scopes. You can even do this during run-time, perhaps a tool to create vehicles? Read more in the manual.
Allowed more general expressions in Locate At statement and Isa expressions.
Now generates an IFID as per The Babel Treaty.
Rules are now also run immediately after the game is set-up.
Bug: Fixed a few problems with "open" verbs in the library.
Bug: added inherited reference attributes could sometimes cause a crash.
A pronoun in player input, matching multiple parameters, now gives an error message.
Bug: An empty container clause terminated by a full stop would cause random errors caused by uninitialized data.
Bug: Renaming the WinArun interpreter to a game name would crash on game save.
Bug: Negative integer literals would cause a system error.
Bug: Full lists of multiply nested imported files would print incorrectly.
Help paying for website, certificates and modern development tools!
What they say
"Man, I just finished programming a little game with Alan, and let me tell you ALAN RULES!! It's so simple, *I* can program with it."
Rob Anderson
"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."
Felix Pleșoianu
"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."
Walt Sandsquish
"I-F languages are like vehicles ... using Alan is like driving a zippy, easy-handling little electric town car -- it's often all you need to take you where you want to go."
Lelah Conrad
"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."
Eric Mayer
"An easy to learn system with the ability to do some amazing things."