MAJOR FEATURE: the class of parameters and locals can now be asserted using If .. Isa .. allowing general restrictions in parameter restrictions and more specific access (attributes, scripts, containers) with the If-statement
FEATURE: Attributes inherited from entity can now be referenced for literals
FEATURE: Debugger now has a command to toggle a levels of trace off and on
FEATURE: Debugger now lists the programmer name of instances as well as the player name
FEATURE: Debugger can now list instances matching a wildcard pattern ("instance a*")
FEATURE: Compiler now flags all occurrences of a multiply defined identifier
BUGFIX: Out of memory error in interpreter for very large game fixed
BUGFIX: sometimes locating a location At itself crashed the interpreter
BUGFIX: comparing strings with '<>' did not work
BUGFIX: using a location identifier as a direction sometimes caused a compiler crash
BUGFIX: A DEBUG message would be printed in some games in some circumstances
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What they say
"Man, I just finished programming a little game with Alan, and let me tell you ALAN RULES!! It's so simple, *I* can program with it."
Rob Anderson
"I think it's the best IF language I've ever seen - and I *am* a programmer."
Andrew Heale
"Well, it was very easy to learn and it's easy to do stuff in it."
Mikko Vuorinen
"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."
Eric Mayer
"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"
Eric Mayer (on his game HeBGB Horrors)
"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."