Alan Interactive Fiction
Alan Interactive Fiction Language
Adventure Writing for Everyone
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  5. Changes in Alan

Changes in v3.0dev33

  • Changed DEPEND case separator from ':' to 'THEN'
  • Added a new attribute type, set, declared using '{' and '}'
  • Added a new interpretation of 'IN' which refers to sets
  • Upgraded loop and aggregation filters to use 'IN' both for containers and sets
  • Added messages for UNDO responses
  • Added UNDO as a response to QUIT
  • Empty player input is now interpreted as forfeiting that command turn
Details
Written by: Administrator
Last Updated: 06 August 2012
Hits: 3424

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Latest Release 3.0beta8!

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What they say

"I gotta say, I love it!"

Robert DeFord

"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."

Walt Sandsquish

"Another thing I'm sure of, the game will again be in Alan."

Eric Mayer

"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."

Eric Mayer

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)

"Well, it was very easy to learn and it's easy to do stuff in it."

Mikko Vuorinen

         

Looking for v2?

Alan V2 is very obsolete. Use Alan v3 instead. But you can still visit the obsolete v2 information and downloads here.