"I gotta say, I love it!"

Robert DeFord

"Alan definitely met my expectations. I was able to create two pretty large, complex games with no prior programming experience."

Byron Campbell

"I think it's the best IF language I've ever seen - and I *am* a programmer."

Andrew Heale

"Another thing I'm sure of, the game will again be in Alan."

Eric Mayer

"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."

Felix Pleșoianu

"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."

Walt Sandsquish

"I-F languages are like vehicles ... using Alan is like driving a zippy, easy-handling little electric town car -- it's often all you need to take you where you want to go."

Lelah Conrad

"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."

Eric Mayer

What They Say

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)