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What they say
"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"
Eric Mayer (on his game HeBGB Horrors)
"An easy to learn system with the ability to do some amazing things."
Tom
"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."
Walt Sandsquish
"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."
Eric Mayer
"Alan definitely met my expectations. I was able to create two pretty large, complex games with no prior programming experience."
Byron Campbell
"I-F languages are like vehicles ... using Alan is like driving a zippy, easy-handling little electric town car -- it's often all you need to take you where you want to go."