Alan Interactive Fiction
Alan Interactive Fiction Language
Adventure Writing for Everyone
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Games

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What they say

"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."

Felix Pleșoianu

"All those weirdly arranged parentheses, and semi-colons and strange curlicues hanging out in the middle of blank lines. Impossible. But when I looked at Alan I saw the light or, at least, English."

Eric Mayer

"Man, I just finished programming a little game with Alan, and let me tell you ALAN RULES!! It's so simple, *I* can program with it."

Rob Anderson

"I-F languages are like vehicles ... using Alan is like driving a zippy, easy-handling little electric town car -- it's often all you need to take you where you want to go."

Lelah Conrad

"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."

Walt Sandsquish

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)

         

Looking for v2?

Alan V2 is very obsolete. Use Alan v3 instead. But you can still visit the obsolete v2 information and downloads here.