Alan Interactive Fiction
Alan Interactive Fiction Language
Adventure Writing for Everyone
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Wear library

Extended "Wear"-library by This email address is being protected from spambots. You need JavaScript enabled to view it.. Read about it here. Or download it from the download page.

Details
Written by: Administrator
Created: 19 October 2000
Last Updated: 26 October 2008

Eric Mayers on Easy IF Languages

Read Eric Mayers article about "Easy" Interactive Fiction Languages on Stephen Granade's Brass Lantern.

Details
Written by: Administrator
Created: 19 August 2000
Last Updated: 19 August 2000

Steve's setup pages

This email address is being protected from spambots. You need JavaScript enabled to view it. has made a page with an easy to follow description of how to set up your computer for authoring and playing using Alan. Read all about it here!

Details
Written by: Administrator
Created: 12 January 2000
Last Updated: 19 October 2008

First Utility

The first Alan utility has been created by This email address is being protected from spambots. You need JavaScript enabled to view it.. A tool to extract all text from a games source for spell checking or other purposes. Get it from the download page!

Details
Written by: Administrator
Created: 25 November 1999
Last Updated: 01 January 2012

Two Alan games in the 5th IFComp

Two Alan games in the 5th Annual Interactive Fiction Competition. Eric Mayer entered with "The HeBGB Horror!" and Mikko Vuorinen with "King Arthur's Night Out". They finished 16th and 22nd out of 37 games! Good work Eric and Mikko!

Details
Written by: Administrator
Created: 24 November 1999
Last Updated: 07 July 2026
  1. Alan Home Pages on the move!
  2. Improved FAQ!
  3. Score notification example
  4. 1999 Wacky Games

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Download!

Latest Release 3.0beta8!

Donate!

Help paying for website, certificates and modern development tools!

What they say

"I think it's the best IF language I've ever seen - and I *am* a programmer."

Andrew Heale

"Another thing I'm sure of, the game will again be in Alan."

Eric Mayer

"Alan definitely met my expectations. I was able to create two pretty large, complex games with no prior programming experience."

Byron Campbell

"I think its most attractive quality is simplicity, a quality that no other adventure creation language possesses."

Walt Sandsquish

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)

"If I was to write a new text adventure I wouldn't bother with any other authoring system. Alan is just that much easier."

Felix Pleșoianu

         

Looking for v2?

Alan V2 is very obsolete. Use Alan v3 instead. But you can still visit the obsolete v2 information and downloads here.